MY

RESUME

Contact details available on request*

Career Objective

I am a Sydney-based Product, Marketing and Motion Designer with deep experience creating complete design systems, brand identities and digital products. Over the past years working in design, I’ve led the creative process across multiple brands under Twin Technology, building end-to-end product designs, defining brand foundations, and delivering high-impact marketing and motion content.

Experience

The Burrow Design Studio
Designer
(March 2022 - October 2022)

  • Developed brand concepts and visual identity systems for a range of clients.

  • Designed prototypes, marketing material and motion content based on project needs.

  • Worked across print, digital, motion and UI work, gaining experience in varied design tasks.


Cover Genius
Marketing Designer
(October 2022 - October 2023)

  • Created design and motion material for internal and external marketing campaigns.

  • Produced testimonial videos, partner content and animated branding assets.

  • Collaborated with teams across departments to meet campaign and project deadlines.

  • Contributed to updates and maintenance of company-wide brand guidelines.

Cover Genius
Marketing Designer
(October 2022 - October 2023)

  • Worked in a design team under the design director to create visuals for the company

  • Worked with motion to create testimonials including interviews and partner related branding videos

  • Met with employees from other teams to create designs, working to a deadline successfully

  • Worked in a collaborative environment to meet deadlines as a designer across product, marketing and motion

  • Created Brand Style guides used throughout the company for internal and external work

Twin Technology
Product and Visual Designer
(November 2023 - Present)

  • Owned the end-to-end design lifecycle across several digital platforms, including wireframes, high fidelity interfaces, interactive prototypes and component libraries.

  • Created full brand identity systems for multiple companies within the Twin Technology group, including logos, visual language, documentation and asset libraries.

  • Produced marketing and motion content for campaigns, product releases and social platforms.

  • Developed ongoing brand guidelines and design assets used across product, web, marketing and
    internal teams.

  • Worked closely with product, engineering and marketing teams to deliver design work that aligned with project requirements and timelines.

  • Helped streamline design workflows and improve consistency across brands.

Twin Technology
Product and Visual Designer
(November 2023 - Present)

  • Lead designer across multiple brands within the Twin Technology group, responsible for shaping complete brand identities and visual systems from concept through to delivery.

  • Designed full product UI/UX for key digital platforms, including wireframes, high-fidelity interfaces, prototypes, and component libraries.

  • Produced high-quality marketing, OOH, social and motion content to support product launches and brand campaigns.

  • Built cohesive brand guidelines and ongoing asset libraries used across web, social, product and internal teams.

  • Collaborated closely with product managers, engineers and marketing stakeholders to deliver design solutions that align with business goals and timelines.

  • Established scalable design processes, improving workflow efficiency and visual consistency across brands.

Qualifications

  • Diploma in design | 2020

  • Bachelor in Visual Communications | 2022

Skills

Adobe Suite | Advanced

Illustrator, Photoshop, After Effects, Premiere

Figma | Advanced

component systems, prototyping, tokens, brand libraries

Framer | Advanced

component-based websites, interactive prototypes

Canva & Affinity Suite | Advanced

for lightweight marketing design workflows

HTML & CSS | Basic–intermediate

for design-dev handoff context

References

Available on request